In recent times, there has seen a rise in online games as-a-service, which provide players with seasonally-based content that builds upon and occasionally replaces what's been offered before. This has proved extremely popular for battle royale games like Fortnite and Apex Legends, and Diablo 4 Gold a number of games have embraced this method of play. Even more traditionally single-player campaign games such as Halo have been experimenting with the concept which is why Halo Infinite is looking to dedicate the next 10 years to the only game and further expand its story with post-launch content instead of a direct sequel. Diablo 4 isn't necessarily following its predecessor, but Blizzard's statements that post-launch years of content will be coming soon are intriguing for a start.

There are many benefits regarding ongoing post-launch support in games. More updates and substantive DLCs will keep a community engaged with a game, even long after it's been released. With new PvP elements coming in Diablo 4. this can only be a positive thing. A lot of players prefer to not be playing a game in space, and having an active community of players usually leads to more interaction on the web and forums to get involved with. An increase in content that is focused on Diablo 4 indicates that the story and the world are continuing to expand throughout the years as well as giving players an extra value as time goes on.

Fergusson's decision to use the plural in reference to the "story -driven expansions" could be key since, up to now, Diablo games have received just 1 story-driven expansion. These DLCs with a narrative focus usually had important plot elements, like Diablo 3: Reaper of Souls storyline, which covered Tyrael's attempts to restore the Black Soulstone and the former Archangel in Wisdom's march through the realms. A second expansion was also planned to be released, titled Diablo 3: The King in the North The King in the North, it was canceled before it could be released, and some portions of the content were released as free updates instead.

Despite Blizzard's concerns that Diablo 4's Diablo games aren't as profitable like the other subscription models like World of Warcraft, it seems like it has still determined to put a lot of money and effort in the next Diablo game this is certainly an indication of good things to come. Though the additional time and effort put into Diablo 4 potentially pushes back another sequel in the future should Blizzard does its best to get Diablo 4 into the best shape it can be in and keeps providing top-quality post-launch content, this seems like being a fair trade off.

They're hoping for an extremely substantial collection of DLC that is story-driven, in addition to the cosmetic items and other game-related tweaks that typically come with game's release. Sometimes , content developed for the base game could be diverted into DLC to make it appear that there's more to come when the release of a game, but it's likely that's not the case with buy Diablo 4 Gold. Fergusson's comments appear to suggest that there might be some sizable story campaigns for players who are looking forward towards the future not just sidelined base game content.