New World is a massively multiplayer online game that allows players to construct and survive while engaging in battle against non-player characters (NPCs) and other players (other players) in order to advance further in the game. Although it has been several weeks since its release, New World continues to be one of the most played games on Steam, demonstrating that it has been a huge hit with players. All of these players, it's possible, were unaware of the different types of damages that can be sustained.

Damage in the New World is classified into several categories.
A variety of weapons, skills, and upgrades are available to players to use against NPCs and other players in New World, allowing them to deal a wide range of different types of damage. There are two types of damage: physical and non-physical, and NPCs in the game can be resistant to certain types of damage depending on their level of training. Physical damage is the most common type of damage, and non-physical damage is the least common. The following are all of the damage types that can be combined in New World:

In the New World, there are various types of physical damage.
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New World is a world where basic weapons such as swords and ax are responsible for the vast majority of physical damage. Players have the ability to switch between different New World weapons in order to deal different types of damage to their adversaries.

The Angry Earth suffers 20% more damage when you Slash with a great-axe, a hatchet, a rapier, or a sword, and the Ancient Guardians suffer 15% more damage when you Slash with a great-axe.

War Hammers deal 10% more damage to The Lost and Drowned and 20% more damage to Ancient Guardians than they do to The Corrupted Thrust. War Hammers deal -15% more damage to The Corrupted Thrust than they do to The Lost and Drowned.

Inflicting +20% damage on the Corrupted and +20% damage on Beasts, armor-piercing weapons such as bows, muzzleloaders, spears, and some swords deal -15% damage on the Angry Earth, and the Lost and Drowned each deal -15% damage to the Corrupted and Beasts respectively.

Non-Physical Damage in the New World: What to Look for

A diverse set of abilities and damage types are required by some of the best builds in New World in order to avoid being at a disadvantage at any point in the game. Both non-physical and magical damage types, as well as physical damage types, are included in this definition. The following are the players who are currently participating in the game:

It is now possible to deal 30% more damage to The Corrupted Void. The amount of damage dealt by Ancient Guardians has been increased by 15%. The damage dealt to The Corrupted Void has been increased by 40% this round.30 percent more damage is dealt to The Corrupted, and 40 percent more damage is dealt to The Lost and Drowned Fire. The amount of damage dealt to The Angry Earth has been increased by 30%. The damage dealt to Ancient Guardians has been increased by 40 percent.

Ice is a substance that can be used to cool down a variety of objects. A -40% improvement in Corrupted Lightning's damage has resulted from the addition of more lost and drowned characters.

- Ancient Guardians take 30% more damage, while The Angry Earth Nature takes a -40% hit to their health. The Corrupted take an additional 15% damage, while the Lost and Drowned take an additional 30% damage.

While some of these damage types are more viable for the best PvE and best PvP builds in New World than others, players will want to make sure that they have a good spread of damage types available, especially if they plan to take on some Corrupted. This is especially true if they plan to take on some Corrupted. If you're dealing with Corrupted, this is especially important to remember.